A Theory of Fun for Game Design (2013)
Foreword (from the First Edition)
Chapter 1. Why Write This Book?
Chapter 2. How the Brain Works
Chapter 4. What Games Teach Us
Chapter 6. Different Fun for Different Folks
Chapter 7. The Problem with Learning
Chapter 8. The Problem with People
Chapter 10. The Ethics of Entertainment
Chapter 11. Where Games Should Go
Chapter 12. Taking Their Rightful Place
Appendix A. Epilogue: Fun Matters, Grandpa
Appendix B. Afterword: Ten Years Later