Beginning Programming with Java For Dummies, 4th Edition (2014)
Part I. Getting Started with Java Programming
Chapter 2. Setting Up Your Computer
Part II. Writing Your Own Java Programs
Chapter 4. Exploring the Parts of a Program
Chapter 5. Composing a Program
Chapter 6. Using the Building Blocks: Variables, Values, and Types
Chapter 8. Numbers? Who Needs Numbers?
Part III. Controlling the Flow
Chapter 10. Which Way Did He Go?
Chapter 11. How to Flick a Virtual Switch
Chapter 12. Around and Around It Goes
Chapter 13. Piles of Files: Dealing with Information Overload
Chapter 14. Creating Loops within Loops
Part IV. Using Program Units
Chapter 16. Using Loops and Arrays
Chapter 17. Programming with Objects and Classes
Chapter 18. Using Methods and Variables from a Java Class
Chapter 19. Creating New Java Methods
Chapter 20. Oooey GUI Was a Worm
Part V. The Part of Tens
Chapter 21. Ten Websites for Java
Chapter 22. Ten Useful Classes in the Java API