Foundation ActionScript 3, Second Edition (2014)
Chapter 1. Getting Started with ActionScript 3.0
Chapter 2. ActionScript 3.0 Fundamentals
Chapter 3. Objects and Classes
Chapter 4. Working with the Display
Chapter 5. Creating Vector Graphics with the Drawing API
Chapter 6. User Interaction and More with Events
Chapter 9. Working with Components
Chapter 10. Regular Expressions
Chapter 12. Case Study: Creating a Dynamic Image Viewer
Chapter 13. Getting Started with Flex