OUYA Game Development by Example Beginner's Guide (2014)
Appendix A. Pop Quiz Answers
Chapter 2, Installing Unity and the OUYA ODK
Pop quiz – small parts of a whole
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Q1. |
3 |
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Q2. |
2 |
Chapter 3, Diving into Development
Pop quiz – hello world
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Q1. |
2 |
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Q2. |
1 |
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Q3. |
2 |
Chapter 4, Moving Your Player with Controller Input
Pop quiz – coming full circle
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Q1. |
1 |
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Q2. |
2 |
Chapter 5, Enhancing Your Game with Touch Dynamics
Pop quiz – touching the sky
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Q1. |
1 |
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Q2. |
2 |
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Q3. |
3 |
Chapter 6, Saving Data to Create Longer Games
Pop quiz – saving (and loading) the day
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Q1. |
2 |
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Q2. |
2 |
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Q3. |
1 |
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Q4. |
3 |
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Q5. |
2 |
Chapter 7, Expanding Your Gameplay with In-app Purchases
Pop quiz – talking shop
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Q1. |
1 |
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Q2. |
2 |
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Q3. |
3 |
Chapter 8, Polishing and Prepping Your Game for Deployment
Pop quiz – the end of the beginning
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Q1. |
2 |
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Q2. |
4 |
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Q3. |
2 |
Chapter 9, Blazing Your Own Development Trail
Pop quiz – leaving the nest
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Q1. |
2 |
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Q2. |
2 |
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Q3. |
1 |
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Q4. |
3 |
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Q5. |
2 |
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