Games, Design and Play: A detailed approach to iterative game design (2016)

Games, Design and Play: A detailed approach to iterative game design (2016)

Part I Concepts

1. Games, Design and Play

2. Basic Game Design Tools

3. The Kinds of Play

4. The Player Experience

Part II Process

5. The Iterative Game Design Process

6. Design Values

7. Game Design Documentation

8. Collaboration and Teamwork

Part III Practice

9. Conceptualizing Your Game

10. Prototyping Your Game

11. Playtesting Your Game

12. Evaluating Your Game

13. Moving from Design to Production