Creating E-Learning Games with Unity (2014)

Creating E-Learning Games with Unity (2014)

Preface

Chapter 1. Introduction to E-Learning and the Three Cs of 3D Games

Chapter 2. Interactive Objects and MissionMgr

Chapter 3. Mission One - Find the Facts

Chapter 4. Mission One - Future Proofing the Code

Chapter 5. User Interfaces in Unity

Chapter 6. NPCs and Associated Technology

Chapter 7. Mission Two - Testing a Player's Learning

Chapter 8. Adding Animations

Chapter 9. Synthesis of Knowledge

Chapter 10. An Extensible Game Framework Pattern in Unity



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